Project Name - Casualties of World War II - weapons Project Type - Modifications Project Owner - Agent SmithAK Project Page Views - 16325 Creation Date - 22nd Nov 2004
Project Description This mod used to be known as Nimco 2 but since we have merged with CWW2 this is going to be the weapons page. We need help with this mod! If you could help us contact us at: promoplus@bigpond.com
This mod is for all you people who really want to see a decent WW2 mod for RF. This mod will include WW2 weapons such as :
Colt .45
Thompson SMG
MP-40
Springfeild Sniper Rifle '03
STG-44
Sten
Lugger
M1 Garand
KAR Carbine
Bazooka
Panzafaust
Petrol BomB
Panzashrek
Frag Grenades
TNT Explosive
Hopefully I will be able to include a hammer for the riot sitck.
Also, we will try to make all ultor personell into Gremans/Axis.
Hey all. Slow progress I know BUT, I have just uploaded a beta of the garand and removed the old and obsolete crap models that have been replaced. Please give feedback one way or another either to me or AgentsmithAK. Thank you and enjoy.
Sorry for the lack of updates, but a lot of stuff has been happening recently. Anyway i have decided to redo ALL of the weapons because lets be honest, they sucked big time. I have completed the mp40,sten,thompson and am working on the STG as we speak.
I have got my copy of 3dsmax 4 and put the rf plugins in. I havent tested it yet with the plugins running but it worked without them so im guessing it will work which means new weapons!
i have not been able to get on to this for quuite a long time so please forgine me - i have been making some singleplayer campaigns for cww2 mod v2 (ours with cool weapons) and will get them up on the site as soon as possible. we have also been working on some clientside mods that feature ww2 weapons that work online but we cant do muck for the whole cww2 on/for multi at the moment, cos it isnt fixed for multi. we hope yopu havnt lost interest in this mod and keep watching it for news and stuff.
We need good modelers with 3d studio max and good mappers to put up their part so if any one - any one that can map or modell at all and wants to help withthis mod, please send me a PM or an email at agentsmithak@hotmail.com
Here we go! Now we're getting there! I've been doing alot of work on the weapons section of CWW2 and have gotten pretty far. I've fixed alot of the bugs that have been plauging the Thompson SMG eg: I've changed the spot the weapon is in so that it doesn't shoot rails all the time(Sniper Rifle's spot), given it a great new sound and fixed it so that when an NPE drops the Sniper Rifle or its ammo you get 30 not 6 bullets.
We are no accepting any body who has any form of talent to help with this mod. Spring Break is comping up and i will work on it. If you would like to help with any thing contact me any way possable.
AIM: Mindrot9999
MSNIM: gz_virtue@msn.com
X-fire: Mindrot999
Teamspeak: wrathlonz.dns2go.com:8767 (the ip for the channel
E-mail #1: gz_virtue@msn.com
E-mail #2: mindrot@jtbclan.com
We need help bad. This is a desepate move ino but i needed to be done this mod is slowly decaying but i wont let the spark die.
I have edited pictures of the corresponding weapons from the internet to make weapon selects. I've updated them so they look better and of a much higher quality. They're coming along nicely
I have finished the sten gun and have uploaded pics of it in the weapons page. It took me a while but i made it so you could look down the sight!(SP Only)
We have found a Thompson SMG on the internet and are hoping to use it in this mod. It is in .max format so I've sent it to our moddler for examination. Apparently it has over 300 polygons and from the picc of it it looks pretty good.
The mod's base is definatly down and the rest is almost finished but the weapons still need to be finished and the bugs need to be sorted out. most of the axis weapons are done exept for the lugger/p .38 and the KAR.98K. the allies weapons have not yet been started exept for the colt .45 from another mod but we will probably make a new, better one.
the mp40 is being tweaked and the stg is getting worked on aswell. most of the weapons have been sorted out but not made yet. we need some more team members to help with the weapon making and posting aswell as some mappers. as you can see in the cww2 cdc, the weapons are looking good but were still working on them aswell. most of the weapon skins are also fixed to a level that is respectable and will probab;y be posted soon.
We are currently working on an STG 44 im doing the sounds and sins adn ergeben is doing the moddels. those of you who have viewed the forum already know but those who dont, we are thinking of merging with the casualties of WW2 mod but it hasnt been decided. what we need is a name that would suit he mod if we did merge. if you have any ideas, ims me or post on our forum
the mapping side of things is going crap. So we need some enthusiastic mappers to help so if you want to just contact me.
The weapons are going ok but ergeben needs help with them and i dont have the software to do so.
the rest of the mod like sounds and stuff is going well but it will be ages till it is all done.
It will hopefully be working on multi.
We have a good idea of the weapons placement. most of the weapons we are going to use have already been finished and we are doing some better weapons sounds moltly taken from other games.
The Nimco !.0 mod stiff hasnt been released because it alters multi like ISM they let ISM out but i think there not letting this one out because the game crashes altogethe when you click on START to try to begin a miltiplayer game and that bug is trying to be ixed.
Sneak peak...: the next Nimco mod Will hopefully be a Half Life 1 mod of Half Life2 mod.
the mapping side of things is going crap. So we need some enthusiastic mappers to help so if you want to just contact me.
The weapons are going ok but ergeben needs help with them and i dont have the software to do so.
the rest of the mod like sounds and stuff is going well but it will be ages till it is all done.
It will hopefully be working on multi.
We have a good idea of the weapons placement. most of the weapons we are going to use have already been finished and we are doing some better weapons sounds moltly taken from other games.
The Nimco !.0 mod stiff hasnt been released because it alters multi like ISM they let ISM out but i think there not letting this one out because the game crashes altogethe when you click on START to try to begin a miltiplayer game and that bug is trying to be ixed.
Sneak peak...: the next Nimco mod Will hopefully be a Half Life 1 mod of Half Life2 mod.
the V2 rocket plant prototype was a complete failure so you all should expect better in this mod.
The Nimco 1 mod has been uploaded but there are still some problems with it cos it changes the fireing in multi so the administrators are not letting it onto the site. its real soze is about 30mb but we were able to compress it down to about 10mb.
I hape it comes onto the site soon and there will be some maps to download for it in the future