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TrotSkie   Posted 26th Oct 2007 10:59pm
Mutant
Post 14 / 125

Quoting Morgoth
1- Does your Anti-Cheat tool will allow clean RF mod!!??

I think what you mean is can serverside mods be run. The answer is initially no, but I will add in support at a later date.

Quoting Morgoth
2- How much it will be effective including ... Myth?

Myth = gone & memory hacking will be detected serverside (unsure if it will be in first release or not). Colorbots will be cripped enough to make them useless. My wallhack blocking method has blocked all 3 publically available RF wallhacks I know of. For every glitch i block i find more, so I'm not sure what will be included in the first version on that side, but it will be very effective once complete.

Quoting Morgoth
3- What happen with compatibility for all RF language & MAC version?.

First version will work for all languages, but everything will be displayed in english (will be fixed later). I don't own a mac so it is impossible for me to develop anything for mac.
   Modified Oct 26th, 11:01pm by TrotSkie
birda40   Posted 27th Oct 2007 12:51am
Mutant
Post 13 / 44

Trotskie your my hero.
Mudy
   Modified Oct 27th, 12:55am by birda40
goober   Posted 27th Oct 2007 12:53am
Mutant
Post 6004 / 2

Trotsky = Russian Revolutionary
Trotskie = RF God!
Hi, I'm Goober and I <3 all L4Y staff members.
I also <3 whoever keeps changing my signature and failing at grammar while doing it.  
 Modified Oct 27th, 12:54am by goober
Morgoth   Posted 27th Oct 2007 4:58am
Miner Guard
Post 135 / 335

Goober, you little boy

I don't know why you "talk" this way, Myth needed to be block, LazyBan is a nice add to RF and you even give it a 5/5 review. I personally care much to a trustable compatible Anti-Cheats at start, but some features can be handy too and NVIDIA fix is welcome.


Quoting TrotSkie

Myth gone and others block & ...will work for all languages…

Nice! About MAC, I don’t know if is feasible to work with distance collaboration with Hapa Hanu maybe…


1- If -mod cmd is not enable by default, does it mean is an external application that will also be a server assist? If not, it will be compatible with RFSA 4?

2- I would like & know, if you plan to implement the possibility to alternate gamemode without restart the server?


GoOd Luck for the jOb left & I wish to use the serverside ready for Xmod 1.1 release,
Morgoth
Red Faction - Xmod Home Page L4Y & Mod DB Thanks to visit    
Hapa Hanu   Posted 27th Oct 2007 5:48am
Mac Maniac
Elite
Post 1047 / 1541

Well, unfortunately TrotSkie doesn't have a Mac to do research on at this time. Not sure if I want to ship him one of my precious babies either. Besides the incompatible voltage between our countries.

BTW, Morgoth there is a command line for the Mac version of RF on it's initial start up, a launcher window of sorts.

I have suffered in real life for a year AND a half, now its your turn!    
TrotSkie   Posted 27th Oct 2007 7:35am
Mutant
Post 15 / 125

I don't know if alternating game mode would be that useful. It would be fairly easy to add, so I may test it out sometime.
   



goober   Posted 27th Oct 2007 1:08pm
Mutant
Post 6005 / 2

No Morgoth, he said serverside mods wouldnt work... Not command line mods
Hi, I'm Goober and I <3 all L4Y staff members.
I also <3 whoever keeps changing my signature and failing at grammar while doing it.  
 
digital_ruler   Posted 27th Oct 2007 1:10pm
Elite
Post 436 / 1638

Quoting Hapa Hanu
Well, unfortunately TrotSkie doesn't have a Mac to do research on at this time. Not sure if I want to ship him one of my precious babies either. Besides the incompatible voltage between our countries.

BTW, Morgoth there is a command line for the Mac version of RF on it's initial start up, a launcher window of sorts.




DATARATE?!?!?

That's quite high. Set it to roughly 20000. That's where i keep mine for a client.
   
RED-FROG    Posted 27th Oct 2007 1:35pm
Post 2086 / 5249
He has got the uber internet
¤ MARS WARS 3! - Red Faction revamped on the unreal engine. Superiority ¤    
ESTLunaTick   Posted 27th Oct 2007 5:01pm
Mutant
Post 33 / 49

Quoting REDFROG
He has got the uber internet


Can be or can not be... im on 12mb/1mb and i run my RF on 99999 cause its the only way i can run a server and play myself , if i set it to 20000 i will lag on my own server , dont ask why cause i really dont know
   
digital_ruler   Posted 27th Oct 2007 5:12pm
Elite
Post 437 / 1638

Quoting ESTLunaTick
Quoting REDFROG
He has got the uber internet


Can be or can not be... im on 12mb/1mb and i run my RF on 99999 cause its the only way i can run a server and play myself , if i set it to 20000 i will lag on my own server , dont ask why cause i really dont know


Setting it to 99999 will make everything suck really badly. I run my client at 20000 and my servers at 42500. 42500 on a server can hold 28 players.
   
ESTLunaTick   Posted 27th Oct 2007 5:49pm
Mutant
Post 34 / 49

Quoting digital_ruler
Quoting ESTLunaTick
Quoting REDFROG
He has got the uber internet


Can be or can not be... im on 12mb/1mb and i run my RF on 99999 cause its the only way i can run a server and play myself , if i set it to 20000 i will lag on my own server , dont ask why cause i really dont know


Setting it to 99999 will make everything suck really badly. I run my client at 20000 and my servers at 42500. 42500 on a server can hold 28 players.


I seriously doubt that it depends on the rate ( maybe a litlle ) but most of it depends on your upload speed.
   
goober   Posted 27th Oct 2007 6:03pm
Mutant
Post 6009 / 2

... Without an appropriate rate you lag like hell...
Hi, I'm Goober and I <3 all L4Y staff members.
I also <3 whoever keeps changing my signature and failing at grammar while doing it.  
 
digital_ruler   Posted 27th Oct 2007 6:03pm
Elite
Post 438 / 1638

Quoting ESTLunaTick
Quoting digital_ruler
Quoting ESTLunaTick
Quoting REDFROG
He has got the uber internet


Can be or can not be... im on 12mb/1mb and i run my RF on 99999 cause its the only way i can run a server and play myself , if i set it to 20000 i will lag on my own server , dont ask why cause i really dont know


Setting it to 99999 will make everything suck really badly. I run my client at 20000 and my servers at 42500. 42500 on a server can hold 28 players.


I seriously doubt that it depends on the rate ( maybe a litlle ) but most of it depends on your upload speed.


Wanna bet? Try running a 16 player server on rate 10000.
   
Morgoth   Posted 27th Oct 2007 6:20pm
Miner Guard
Post 136 / 335

Quoting Hapa Hanu

BTW, Morgoth there is a command line for the Mac version of RF on it's initial start up, a launcher window of sorts.

Ya I doubt it and steveands tell me in the past that Xmod files was compatible, but thanks to let me know with your baby MAC screenshot The goal is also to have an Anti-Cheat support...


Quoting TrotSkie

I don't know if alternating game mode would be that useful. It would be fairly easy to add, so I may test it out sometime.

GoOd to hear that is not a time consuming feature to add I think it will give more flexibility to server to follow the need of players more professionally without kick them out to change what they want to play.


Quoting goober

No Morgoth, he said serverside mods wouldnt work... Not command line mods

Really nice then, I will probably switch to Pure Faction, I even like more the name UI mod are not clean, watch out your file!




Quoting digital_ruler

...I run my client at 20000 and my servers at 42500. 42500 on a server can hold 28 players.

BTW, I did not test crudedly datarate for now, but;

1- It is possible that very highrate server is not appropriate for 56k modem and cause more lag for them?
2- Inconstancy can also happen with hit detection when client have to difference between connections, can it be smart to reduce datarate a bit when lower connection join?
3- simultaneous_ping cmd, it is effective?
4- When change datarate in-game, does the server need to be restart?

Maybe some nice response can be forward and sticky to Dedicated Server topic.


I wish you change mind about the gamemode feature,
Morgoth
Red Faction - Xmod Home Page L4Y & Mod DB Thanks to visit    Modified Oct 27th, 07:13pm by Morgoth
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