| Red Faction : Lounge : Pure Faction (Release tomorrow) |
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| TrotSkie |
Posted 26th Oct 2007 10:59pm |
Mutant Post 14 / 125
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| Quoting Morgoth | 1- Does your Anti-Cheat tool will allow clean RF mod!!??
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I think what you mean is can serverside mods be run. The answer is initially no, but I will add in support at a later date.
| Quoting Morgoth | 2- How much it will be effective including ... Myth?
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Myth = gone & memory hacking will be detected serverside (unsure if it will be in first release or not). Colorbots will be cripped enough to make them useless. My wallhack blocking method has blocked all 3 publically available RF wallhacks I know of. For every glitch i block i find more, so I'm not sure what will be included in the first version on that side, but it will be very effective once complete.
| Quoting Morgoth | 3- What happen with compatibility for all RF language & MAC version?. |
First version will work for all languages, but everything will be displayed in english (will be fixed later). I don't own a mac so it is impossible for me to develop anything for mac. |
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Modified Oct 26th, 11:01pm by TrotSkie |
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| birda40 |
Posted 27th Oct 2007 12:51am |
Mutant Post 13 / 44
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Trotskie your my hero.
Mudy |
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Modified Oct 27th, 12:55am by birda40 |
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| goober |
Posted 27th Oct 2007 12:53am |  |
Heavy Merc Post 6004 / 7843
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Trotsky = Russian Revolutionary
Trotskie = RF God! |
Hi, I'm Goober. I've been a Red Faction developer for the last 8 years.
Red Faction Tutorials |
Modified Oct 27th, 12:54am by goober |
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| Morgoth |
Posted 27th Oct 2007 4:58am |
Miner Guard Post 135 / 317
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Goober, you little boy    
I don't know why you "talk" this way, Myth needed to be block, LazyBan is a nice add to RF and you even give it a 5/5 review. I personally care much to a trustable compatible Anti-Cheats at start, but some features can be handy too and NVIDIA fix is welcome.
| Quoting TrotSkie |
Myth gone and others block & ...will work for all languages… |
Nice! About MAC, I don’t know if is feasible to work with distance collaboration with Hapa Hanu maybe…
1- If -mod cmd is not enable by default, does it mean is an external application that will also be a server assist? If not, it will be compatible with RFSA 4?
2- I would like & know, if you plan to implement the possibility to alternate gamemode without restart the server?
GoOd Luck for the jOb left & I wish to use the serverside ready for Xmod 1.1 release,
Morgoth |
Red Faction - Xmod Home Page L4Y & Mod DB Thanks to visit |
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| Hapa Hanu |
Posted 27th Oct 2007 5:48am |
Mac Maniac Elite Post 1047 / 1540
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Well, unfortunately TrotSkie doesn't have a Mac to do research on at this time. Not sure if I want to ship him one of my precious babies either. Besides the incompatible voltage between our countries. 
BTW, Morgoth there is a command line for the Mac version of RF on it's initial start up, a launcher window of sorts.
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| I have suffered in real life for a year, now its your turn! |
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| TrotSkie |
Posted 27th Oct 2007 7:35am |
Mutant Post 15 / 125
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I don't know if alternating game mode would be that useful. It would be fairly easy to add, so I may test it out sometime. |
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| goober |
Posted 27th Oct 2007 1:08pm |  |
Heavy Merc Post 6005 / 7843
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No Morgoth, he said serverside mods wouldnt work... Not command line mods |
Hi, I'm Goober. I've been a Red Faction developer for the last 8 years.
Red Faction Tutorials |
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| digital_ruler |
Posted 27th Oct 2007 1:10pm |  |
Medic Post 436 / 1392
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| Quoting Hapa Hanu | Well, unfortunately TrotSkie doesn't have a Mac to do research on at this time. Not sure if I want to ship him one of my precious babies either. Besides the incompatible voltage between our countries. 
BTW, Morgoth there is a command line for the Mac version of RF on it's initial start up, a launcher window of sorts.
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DATARATE?!?!?
That's quite high. Set it to roughly 20000. That's where i keep mine for a client. |
NebulaMods.com
RF backup tracker, online server browser, and more |
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RED-FROG  |
Posted 27th Oct 2007 1:35pm |  |
Post 2086 / 4952
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He has got the uber internet |
| ¤ MARS WARS 3! - Red Faction revamped on the unreal engine. Superiority ¤ |
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| ESTLunaTick |
Posted 27th Oct 2007 5:01pm |
Mutant Post 33 / 49
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| Quoting REDFROG | He has got the uber internet |
Can be or can not be... im on 12mb/1mb and i run my RF on 99999 cause its the only way i can run a server and play myself , if i set it to 20000 i will lag on my own server , dont ask why cause i really dont know |
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| digital_ruler |
Posted 27th Oct 2007 5:12pm |  |
Medic Post 437 / 1392
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| Quoting ESTLunaTick | | Quoting REDFROG | He has got the uber internet |
Can be or can not be... im on 12mb/1mb and i run my RF on 99999 cause its the only way i can run a server and play myself , if i set it to 20000 i will lag on my own server , dont ask why cause i really dont know |
Setting it to 99999 will make everything suck really badly. I run my client at 20000 and my servers at 42500. 42500 on a server can hold 28 players. |
NebulaMods.com
RF backup tracker, online server browser, and more |
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| ESTLunaTick |
Posted 27th Oct 2007 5:49pm |
Mutant Post 34 / 49
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| Quoting digital_ruler | | Quoting ESTLunaTick | | Quoting REDFROG | He has got the uber internet |
Can be or can not be... im on 12mb/1mb and i run my RF on 99999 cause its the only way i can run a server and play myself , if i set it to 20000 i will lag on my own server , dont ask why cause i really dont know |
Setting it to 99999 will make everything suck really badly. I run my client at 20000 and my servers at 42500. 42500 on a server can hold 28 players. |
I seriously doubt that it depends on the rate ( maybe a litlle ) but most of it depends on your upload speed. |
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| goober |
Posted 27th Oct 2007 6:03pm |  |
Heavy Merc Post 6009 / 7843
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... Without an appropriate rate you lag like hell... |
Hi, I'm Goober. I've been a Red Faction developer for the last 8 years.
Red Faction Tutorials |
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| digital_ruler |
Posted 27th Oct 2007 6:03pm |  |
Medic Post 438 / 1392
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| Quoting ESTLunaTick | | Quoting digital_ruler | | Quoting ESTLunaTick | | Quoting REDFROG | He has got the uber internet |
Can be or can not be... im on 12mb/1mb and i run my RF on 99999 cause its the only way i can run a server and play myself , if i set it to 20000 i will lag on my own server , dont ask why cause i really dont know |
Setting it to 99999 will make everything suck really badly. I run my client at 20000 and my servers at 42500. 42500 on a server can hold 28 players. |
I seriously doubt that it depends on the rate ( maybe a litlle ) but most of it depends on your upload speed. |
Wanna bet? Try running a 16 player server on rate 10000. |
NebulaMods.com
RF backup tracker, online server browser, and more |
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| Morgoth |
Posted 27th Oct 2007 6:20pm |
Miner Guard Post 136 / 317
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| Quoting Hapa Hanu |
BTW, Morgoth there is a command line for the Mac version of RF on it's initial start up, a launcher window of sorts. |
Ya I doubt it and steveands tell me in the past that Xmod files was compatible, but thanks to let me know with your baby MAC screenshot The goal is also to have an Anti-Cheat support...
| Quoting TrotSkie |
I don't know if alternating game mode would be that useful. It would be fairly easy to add, so I may test it out sometime. |
GoOd to hear that is not a time consuming feature to add I think it will give more flexibility to server to follow the need of players more professionally without kick them out to change what they want to play.
| Quoting goober |
No Morgoth, he said serverside mods wouldnt work... Not command line mods  |
Really nice then, I will probably switch to Pure Faction, I even like more the name UI mod are not clean, watch out your file!
| Quoting digital_ruler |
...I run my client at 20000 and my servers at 42500. 42500 on a server can hold 28 players. |
BTW, I did not test crudedly datarate for now, but;
1- It is possible that very highrate server is not appropriate for 56k modem and cause more lag for them?
2- Inconstancy can also happen with hit detection when client have to difference between connections, can it be smart to reduce datarate a bit when lower connection join?
3- simultaneous_ping cmd, it is effective?
4- When change datarate in-game, does the server need to be restart?
Maybe some nice response can be forward and sticky to Dedicated Server topic.
I wish you change mind about the gamemode feature,
Morgoth |
Red Faction - Xmod Home Page L4Y & Mod DB Thanks to visit |
Modified Oct 27th, 07:13pm by Morgoth |
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